Why would you choose a lower refresh rate other than to reduce processor load? I'll admit I haven't experimented with myself yet. I notice in the above settings the refresh rate is set at only 150Hz? I've set it to 2000Hz.
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I do trackdays and car control days occasionally, and these latest settings felt the closest yet to real life. Credit ought to be given the developers for producing something that has become really realistic in how the cars drive and handle - it's a real driving simulator. For the first time, driving the cars felt really fluid and realistic. These settings, and with the correction curve turned off, have made the game feel the best to drive since I first had it. Thread starter GTV0819 17 comments 3,382 views GTV0819 (Banned) 6,084 Papua New Guinea 1 I noticed it. This gave me 40-50FPS even at West Coast, and improved the steering everywhere. Problem with Driving Force GT Steering Wheel.
#Driving force gt steering wheel update#
I knocked back some of the graphics details - turned off anti-aliasing and backed down reflection textures and update rate to minimum. Going back to the older, simpler maps quickly showed how a quicker framerate yielded better, smoother steering, and running without a correction curve made for a much smaller deadzone when trying to catch and correct a sliding car. I found at West Coast my framerate had dropped down to about 30FPS, whereas elsewhere I was getting 40-50FPS.
#Driving force gt steering wheel ps3#
The biggest change came when I started to focus on improving the framerate. 24V Ac Adapter 6.6Ft Cord Compatible For Logitech Driving Force Gt Racing Wheel,Logitech G25 G27 G29 G920 Racing Wheel 190211-0010 190211-A030 Adp-18L R33030 G940 Apd Da-42H24 Ps3 Xbox 360. Both Wheelcheck and FCM produced curves with a huge deadzone between 12 and 20%! In the end I found the least deadzone and the most natural steering feel came from switching off the correction curve altogether. I played around with a few force correction curve programmes - Wheelcheck and Force Curve Modifier - but didn't manage to find anything better than the force curve correction supplied with the game. I'll have a go at that tonight, and see how I get on. Others have said it improves the deadzone and removes that moment of vagueness in transitions that can make the car hard to read and anticipate. Which makes setting up your own correction curve using wheelcheck look quite easy. This leaves only the deadzone as a problem. This seemed to give a good compromise between detail and weight, with the max limit cutting out the wheel-breaking wrenches needed to grab the car in a slide. However, its price in the UK/EU is £110.00 (including 20 UK VAT). Normally, the Logitech Driving Force GT wheel costs £91.67 (UK VAT-free). I then limited the Max Strength to around 6 and then set the low and high speed strength to Max (1000). Within the price range of £100, the Logitech Driving Force GT is probably the best racing game wheel on the market at the moment. I guess I haven't played too much with these settings since the last couple of updates.įirstly, I maxed out the high speed smoothing to 250 (I later knocked it back to 230) Just how good is this wheel is what we are about to find out. Force feedback just finishes off the package and enables us, even if for only a short time, to feel like we are blasting down the straight for that last minute braking pass. With its 900 degrees of rotation to its paddle shifters there is no function left in the dark. Ultra-precise optical encoding: Experience reliable and accurate handling race after race after race.Thanks for the advice - I did have a tinker with the FFB settings last night and managed to quite successfully eliminate most of the grittiness. In steps the Driving Force GT to scratch that itch. Custom tuned for popular games: See and feel every bit of wheel movement reflected in-game, without dead zones or lag. Solid, one-piece wheel construction: Drive with confidence knowing this rigid, sturdy wheel won't squeak or flex during aggressive maneuvers. Rubber-overmold rim: Enjoy a comfortable grip during intense races. Sequential stick shift: Go through the gears for the ultimate in control. Gas and brake pedals: Get precise throttle and brake response with true-to-life pedals.
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Force feedback technology: Feel every inch of the road for maximum control and the ultimate racing experience. 900-degree wheel rotation: Go 2.5 times around lock to lock, just as you would behind the wheel of many real cars. 24-position realtime adjustment dial: Fine-tune brake bias, traction control system (TCS), and other settings on the fly for unprecedented control over your car's performance. Enjoy superior control in over 90 PlayStation®2 and PLAYSTATION®3 titles, as the wheel's advanced force feedback recreates bumps, crashes and traction loss with jaw-dropping realism. Make your PLAYSTATION®3 racing experience even more realistic. Realistic racing for PLAYSTATION®3, featuring advanced force feedback technology. The official marketing text of Logitech Driving Force GT Steering wheel + Pedals as supplied by the manufacturer